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Echoes are an important part of the game mechanics, it is essential that players have a clear understanding of this mechanic and its effects on the characters in Wuthering Waves. You can find out information about All Echoes Wuthering Waves here!

All Echoes Wuthering Waves

| List of Echoes

Echoes Effect
Vanguard Junrock Use the Echoes skill to summon Vanguard Junrock to rush forward, dealing 20% + 40 physical damage to enemies along the way.
Cooldown: 8 seconds.
Fission Junrock Use the Echoes skill to summon Fission Junrock. Create resonance and recovery 2% blood for the characters every time.
Cooldown: 15 seconds.
Electro Predator Use the Echoes skill to summon the Electric Hunter, shooting 5 lightning shots at the enemy. The first four shots cause 10.8% Electrical damage, final shot deals 28.8% electrical damage.
Cooldown: 8 seconds.
Fusion Warrior Using the Echoes skill, transform into a Fusion Warrior to counterattack with blocking. If blocked successfully, the skill's cooldown time will be reduced 70%, while also dealing 180% Fusion damage.
Cooldown: 15 seconds.
Havoc Warrior Use the Echoes skill, transform into a Warrior of Destruction to attack, can be used up to 3 times in a row, each time dealing 107.33% Destruction damage. Cooldown: 15 seconds.
Snip Snap Use the Echoes skill to summon Boom Chach to throw fire bombs at enemies, causing 20% +40 Fusion damage on hit.
Cooldown: 8 seconds.
Zig Zag Use the Echoes skill to summon Ah Zizi to detonate light energy, causing 20% + 40 Spectral damage and creates a stagnation zone that lasts 1.8 seconds. Cooldown: 8 seconds.
Whiff Whaff Use the Echoes skill to summon Vortex The vortex detonates wind pressure, causing 32.1% Wind damage and creates a low pressure area. The low pressure area continuously sucks enemies towards the center, lasting 2 seconds, dealing 6 additional waves of Wind damage, each wave 12.48%.
Cooldown: 15 seconds.
Tick ​​Tack Use the Echoes skill to summon Wukaka to rush up and bite the enemy. Enemies that are gored will suffer 42.8% Destruction damage, bitten enemies will suffer 64% Destruction damage, and the resonance effect is continuously reduced, decreasing by 5% for 5 seconds.
Cooldown: 15 seconds.
Glacio Predator Use the Echoes skill to summon Frost Hunt to throw an ice spear, dealing 28.8% Ice damage on direct hit. During the energy convergence process, the enemy will suffer 10 additional waves of Ice damage, each wave 2.88%. When exploding, the ice spear deals 14.4% Ice damage.
Cooldown: 8 seconds.
Gulpuff Summon Gulpuff. Gulpuff blows 5 ice bubbles, each causing damage 14.4% ice damage.
Cooldown: 8 seconds.
Violet-Feathered Heron Activate the Echo skill, transform into Purple Cauldron, stand still and enter defense mode. After a certain amount of time, Purple Light Cauldron will automatically counterattack 180% electrical damage. If attacked while in defense mode, Purple Cauldron can counterattack sooner and restore 5 more Concerto energy.
Cooldown: 15 seconds.
Cyan-Feathered Heron Using the Echo skill, transforms into a seagull-feathered Heron, carrying a charging tornado, dealing damage 148%. When damaging an enemy using a special skill, it can break the enemy's special skill.
Cooldown: 15 seconds.
Glacio Prism Use the Echoes skill to summon Frost Prism. The prism will continuously shoot three ice shards, each causing damage 24% Frost damage.
Cooldown: 8 seconds.
Fusion Prism Use the Echoes skill to summon the Fusion Prism. The prism shoots out a damaging fragment 20% + 40 Fusion damage.
Cooldown: 8 seconds.
Spectro Prism Use the Echoes skill to summon Spectral Prism. The prism will shoot laser beams, dealing a maximum of 8 damage per hit 9% Spectral damage.
Cooldown: 8 seconds.
Havoc Prism A powerful skill that allows players to summon the Prism of Destruction. This prism fires 5 Fragments of Destruction, each Fragment of Destruction deals 14.4% Destruction damage to enemies.
Cooldown: 8 seconds.
Stonewall Bracer Use the Echo skill, transform into Stonewall Bracer and rush forward, dealing 70,4% Physical damage when hit and 105,6% Physical damage when broken, and also receive a shield of 10% of maximum health. Using the Echo skill again during transformation can exit the transformed state.
Cooldown: 15 seconds.
Flautist Use the Echo skill, transform into Flautist, continuously emit Laser Electro, dealing 10 times more Electro damage 33,3%. Each time you deal damage, you can gain 1 point of Concerto Energy.
Cooldown: 15 seconds.
Tambourinist Use the Echo skill to summon Tambourinist. Tambourinist will periodically generate Havoc echoes. Allied units hit will receive an enhanced effect: the attack will deal Havoc damage 9%, maximum 10 times.
Cooldown: 15 seconds.
Chasm Guardian Using the Echo skill, transform into Guardian of the Abyss to perform a Leap Strike. When attacked, it causes 182% Havoc damage, subtracts 10% of the current Character's health after hitting an enemy, and periodically restores the current Character's health after 5 seconds, restoring a total of 10% of maximum health.
Cooldown: 15 seconds.
Thundering Mephis Use Echo skill, transform into Thundering Mephis, attack shuttle, can be used up to 6 times. The first 5 times each attack 49,76% damage, final hit deals 248,8% Electric damage, lightning attack deals 41,46% Electric damage.

After the last attack, the current Character's Electric damage increases 12%, Resonance Release damage increased by 12%, lasting 15 seconds.
Cooldown: 25 seconds.

Aero Predator Use the Echo skill to summon Aero Predator to throw darts forward. The dart will bounce once when it hits an enemy, up to 3 times, dealing 18% Aero damage per hit.
Cooldown: 8 seconds.
Rocksteady Guardian Use the Echo skill to transform into a Rocksteady Guardian. You can protect for a period of time. After being attacked, you will directly deal Spectro damage based on your maximum HP 5,18% of the current Character and perform the next attack to deal 5,18% maximum HP-based Spectro damage.

During the transformation, you can use the Echo skill again to escape the transformation.

If the attack received is a special skill attack, it will break the enemy's special skill and perform the next two-phase attack, each phase dealing Spectro damage based on maximum HP 3,45% of the current Character, while also launching three breakthrough attacks. waves, each dealing Spectro damage based on maximum HP of 2,87%.
Cooldown: 15 seconds.

Cruisewing Use the Echo skill to summon Cruisewing, helping with recovery 1% Maximum HP of Characters in current party and 80 additional HP, up to 4 times.
Cooldown: 8 seconds.
Sabyr Boar Use the Echo skill, summon Sabyr Boar, perform an excellent juggle attack, deal 20%+40 physical damage.
Cooldown: 8 seconds.
Excarat Using the Echo skill, transform into Excarat and move forward, during which the direction can be adjusted and will not be damaged.
Cooldown: 8 seconds.
Baby Viridblaze Saurian Use the Echo skill, transform into Baby Viridblaze Saurian, rest in place and slowly recover health.
Cooldown: 8 seconds.
Viridblaze Saurian Use the Echo skill to summon Viridblaze Saurian to continuously breathe fire, dealing 10 times Fusion damage 15,7%.
Cooldown: 25 seconds.
Baby Roseshroom Use the Echo skill, summon Baby Roseshroom, shoot laser beams, and deal Havoc damage 20%.
Cooldown: 8 seconds.
Roseshroom Use Echo skill, summon Roseshroom, shoot laser, dealing 3 times more damage to Havoc 35,67%.
Cooldown: 15 seconds.
Inferno Rider Using the Echo skill, transform into Inferno Rider to unleash a slash, which can be used up to 3 times in a row. The first two segments cause 165,05% Fusion damage, third segment deals 214% Fusion damage.

After the last segment hits an enemy, the current Character's Fusion damage increases 12%, enemy's Resonance Release damage is increased by 12%, lasting 15 seconds.
Cooldown: 25 seconds.

Spearback Use the Echo skill to summon Spearback using a five-claw attack, the first four chains, each chain dealing 18,73% Physical damage, final chain deals 32,1% physical damage.
Cooldown: 15 seconds.
Hoartoise Use the Echo skill to transform into Hoartoise, while slowly recovering health. Using the Echo skill again during transformation can exit the transformed state.
Cooldown: 8 seconds.
Havoc Dreadmane Use Echo skill, transform into Havoc Dreadmane to attack with tail, can be used continuously up to 2 times. Each attack deals 87,9% Havoc damage and an additional Havoc attack will be generated when hitting an enemy, dealing 58,6% Havoc damage.
Cooldown: 25 seconds.
Fusion Dreadmane Minor Use the Echo skill to summon Fusion Dreadmane to bite the enemy, dealing Fusion damage 20%.
Cooldown: 8 seconds.
Bell-Borne Geochelone Use the Echo skill, activate Bell-Borne Geochelone's protection, dealing Glacio damage based on your own defense 109,2% to nearby enemies and gain Bell-Borne Shield, which lasts 15 seconds.

Bell-Borne Shield can help the current character reduce damage by 50% and increase damage by 10%, and disappear after 3 attacks.
Cooldown: 25 seconds.

Hooscamp Flinger Using the Echo skill, transform into Hooscamp Flinger to launch a pounce, dealing Aero damage 30%.
Cooldown: 8 seconds.
Tempest Mephis Use Echo skill, transform into Tempest Mephis, perform a tail swing attack followed by a claw attack, the lightning attack caused by the summoning tail swing 59,4% Electric damage per segment, claw attacks deal 158,4% Electric damage.

After attacking with claws, the current Character's Electric damage increases 12%, Heavy Attack damage increased by 12%, lasting 15 seconds.
Cooldown: 25 seconds.

Hoochief Use the Echo skill, transform into Hoochief Cyclone and attack with your palm, dealing 149% Aero damage.
Cooldown: 15 seconds.
Diamondclaw Use Echo skill, transform into Crystal Scorpion to enter defense state, counter attack when defense is removed, causing 30%+60 physical damage.
Cooldown: 15 seconds.
crownless Use Echo skill, transform into Crownless, can be used up to 4 times in a row, the first 2 times will cause a portion of Havoc 67,35% damage, the 3rd time deals two parts of Havoc 44,9% damage, the 4th time deals three parts. parts deal 74,83% Havoc damage.

After transforming, the current Character's Havoc damage increases 12%, the damage of Resonance Skill increases by 12%, lasting for 15 seconds.
Cooldown: 25 seconds.

Feilian Beringal Use the Echo skill to transform into Feilian Beringal to perform a kick. If the kick hits, there will be a pursuit attack, the kick deals 105,6% damage, pursuit deals 246,4% damage.

After being chased, the current character's Aero damage increases 12%, Heavy Attack damage increased by 12%, lasting for 15 seconds.
Cooldown: 25 seconds.

Lampylumen Myriad Use Echo skill, transform into Lampylumen Myriad to attack, can be used continuously up to 3 times.

Smashes forward and causes a series of freezing shocks, the first two smashes deal one after another 111,75% , and 134,1% Glacio damage, last hit dealt 201,15% Glacio damages and enemies hit by the shock will be frozen.

Each shock will increase 4% Current Character's Glacio damage and 4% Resonance Skill damage, up to 3 classes, lasting 15 seconds.
Cooldown: 25 seconds.

Mourning Aix Use the Echo skill, transform into Mourning Aix and unleash a second claw attack, dealing damage of 110,4% , and 165,6%.

After transforming, the current Character's Spectro damage increases 12%, Resonance Release damage is increased by 12% and lasts for 15 seconds.
Cooldown: 25 seconds.

Chaserazor Use Echo skill, transform into Car Blade Scythe, unleash a spinning attack 110% Aero damage, after spinning attack unleashes a slash that deals 165% Aero damage.
Cooldown: 15 seconds.
Chirpuff Use the Echo skill to summon Chirpuff, inflate it and dash forward 3 times, dealing damage each time 24% Aero damage and knockback effect.
Cooldown: 8 seconds.
Phantom: Mourning Aix Use the Echo skill, transform into Mourning Aix and unleash a second claw attack, dealing damage of 110,4% , and 165,6%.

After transforming, the current Character's Spectro damage increases 12%, Resonance Release damage is increased by 12% and lasts for 15 seconds.
Cooldown: 25 seconds.

Phantom: Rock Guardian Use the Echo skill to transform into a Rocksteady Guardian. You can protect for a period of time. After being attacked, you will directly deal Spectro damage based on your maximum HP 5,18% of the current Character and perform the next attack to deal 5,18% maximum HP-based Spectro damage.

During the transformation, you can use the Echo skill again to escape the transformation.

If the attack received is a special skill attack, it will break the enemy's special skill and perform the next two-phase attack, each phase dealing Spectro damage based on maximum HP 3,45% of the current Character, while also launching three breakthrough attacks. waves, each dealing Spectro damage based on maximum HP of 2,87%.
Cooldown: 25 seconds.

Phantom: Hoartoise Use the Echo skill to transform into Hoartoise, while slowly recovering health. Using the Echo skill again during transformation can exit the transformed state.
Cooldown: 8 seconds.
Mech Abomination Use the Echo skill to attack enemies in front of you, dealing Electro damage 36,4%. After attacking, the character's attack can charge Echo for a period of time. Once charged, a Mech Abomination is summoned to perform a fierce smash, dealing two 200% Electro damage.

After being hit, the current character's ATK increases 12% for 15 seconds. The damage of the smash attack after charging is completed will be considered Outro Skill damage.
Cooldown: 25 seconds.

Phantom: Thundering Mephis Use Echo skill, transform into Thundering Mephis, attack shuttle, can be used up to 6 times, first 5 times each time deals 49,76% damage, final attack deals 248,8% Electric damage, lightning attack deals 41,46% Electric damage.

After the last attack, the current Character's Electric damage increases 12%, Resonance Release damage increased by 12%, lasting 15 seconds.
Cooldown: 25 seconds.

Autopuppet Scout Use Echo skill, transform into Autopuppet Scout, inflict 314% Glacio damages surroundings and creates up to 3 ice walls to block enemies.
Cooldown: 25 seconds.
Traffic Illuminator Use the Echo skill to summon a Traffic Light, immobilized for up to 1 second, the immobility state will be lifted when the enemy is attacked.
Cooldown: 15 seconds.
Phantom: Feilian Beringal Use the Echo skill to transform into Feilian Beringal to perform a kick. If the kick hits, there will be a pursuit attack, the kick will cause damage 105,6% damage, pursuit deals 246,4% damage.

After being chased, the current character's Aero damage increases 12%, Heavy Attack damage increased by 12%, lasting for 15 seconds.
Cooldown: 25 seconds.

Impermanence Heron Use the Echo skill, transform into Impermanence Heron, fly up and use smashing and dealing attacks 314% Havoc damage.

After hitting an enemy, restore 10 points of Resonance Energy for the current Character. During the next 15 seconds, if the current Character uses an Outro Skill, the next Character's damage on stage can be increased by 12%, lasting 15 seconds.
Cooldown: 25 seconds.

Phantom: Impermanence Heron Use the Echo skill, transform into Impermanence Heron, fly up and use smashing and dealing attacks 314% Havoc damage.

After hitting an enemy, restore 10 points of Resonance Energy for the current Character. During the next 15 seconds, if the current Character uses an Outro Skill, the next Character's damage on stage can be increased by 12%, lasting 15 seconds.
Cooldown: 25 seconds.

Young Geohide Saurian Transform into Baby Viridblaze Saurian to rest in place and slowly restore HP.
Cooldown: 25 seconds.

Related Instructions

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